I'd like to try and make one or both of these. Glad Steve is putting tuff trucks back on an its been a while since I've been out. Just wish it wasn't in Ethel.
As for the course; jumps as good as spectators like them, but nicly constructed jumps that let you get some good air, but a structured landing so you don't beat the crap out of the truck (flatter jumps rather than ones that launch you in the air or bounce the front up).
Fast is fun, Fast and technical is more fun. I like a nice combination of obsticals that required a good track or placement, that you can charge through if you want to beat your truck, bit not so rough and clunky that you just bust stuff if you go through at speed. Good examples would be a rock pile with medium sized rocks, close enough you can power through with out being swallowed, but big enough its not just a paved section and you have to use some tire placement and finesse. Another good example is a log pile, but with enough dirt and sized enough that its almost like a jump, but maybe with a 2' or so drop on the back side (stepped for smaller rigs). But if you get a wrong line you can be hung up or bounce the truck bad.
Mud is a nature of the course, but I'd prefer the tuff truck course not have a "mud bog" portion. Incidental puddles or a muddy course is the nature of the game however.
don't know if that helps. Really I kind of described on of the old BITW courses at Straddleline a couple years back. Nice combination of speed and finesse, trashing your truck and keeping carnage to a reasonable level (more of a how hard you push your truck and luck vs a course that trashes your rig). I haven't made it to any of the events (pnw or otherwise) out at Happs, so I don't know what the terrain has to offer.