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The Reiter build thread

No.:booo: They actually went west to east and are just outside of Section 2.

And they were built shitty to begin with (too much uphill too fast.....run-off issues) We will be Restoring those trails along with Grumpy's as well.:looser:

Look at it like this......the New Reiter will be a New Reiter.

Thats why I was asking for the videos of trails, For I can show DNR in the meeting what we want
 
well there are still alot of possability's in rhino land and the areas around the begining of the road up to the wall
 
well there are still alot of possability's in rhino land and the areas around the begining of the road up to the wall

Yes.

The days of hanging off a cliff on the OM are gone, at Reiter. But rocks, off camber and climbing angle, degree of difficulty, etc......these can all be replicated.

Man-made obstacles, assisted by nature.:awesomework:
 
[YT]http://www.youtube.com/watch?v=G_a1y4yiqPM&feature=related[/YT]

Here's one..

Yea, that was bad timing on my vid.:haha:
 
Hmmm some one know the ground well:awesomework: kinda:fawkdancesmiley:

Well based on a post saying we wouldn't be able to keep a existing trail based on
too much uphill too fast.....run-off issues
this tells me the new trails will be even flatter. And yes I know the terrain of the greater Reiter area fairly well.:awesomework:
 
Yes.

The days of hanging off a cliff on the OM are gone, at Reiter. But rocks, off camber and climbing angle, degree of difficulty, etc......these can all be replicated.

Man-made obstacles, assisted by nature.:awesomework:

Oh I know its there it's just the question of how can we incorperate it
 
Well based on a post saying we wouldn't be able to keep a existing trail based on this tells me the new trails will be even flatter. And yes I know the terrain of the greater Reiter area fairly well.:awesomework:


Wow dude the sencitive side of you is comming out
Just messin with you
 
.......this tells me the new trails will be even flatter.

There is no doubt in my mind we have lost the privilege to have trails that climb straight up a muddy hill. But even on 'flat ground' there are some cool things one can make; if allowed, motivated and the correct materials are available.


I forsee WeRock comp site-ish sections. :stirpot:
 

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